1.2.0
Reworked version of nf-skin
Last updated
Reworked version of nf-skin
Last updated
Added customizable prices to stores.
Added blacklisting of components/props/hairs.
Added whitelisting of components/props/hairs/peds (/skin_config command).
Added routing bucked when first creating a skin (Config.RoutingBucket).
Added support for key events/functions from other skinchangers (the console will indicate that the event/function is deprecated).
Added ability to change the editing method of face_features (grid/slider).
Added ability to change the opacity of the tattoos. (I don't know how it will work with more tattoos because the limit in FiveM tattoos is 63).
Removed `createCharacter` event, now automatically opens skinchanger if character has no skin, model.
From now on, changing the value while rotating the camera is possible (focus trap).
Now the player model in the UI should display correctly.
Now while a character is teleported, the camera will follow the player.
From now on all components/props/hairs are static (data baked when opening skinchanger/changing player model) so UI performance is improved.
And moreee...