Update Appearance
Updates ped appearance.
May be used anywhere
SetPedAppearance
---@param entityPed number
---@param payload table
---@param forceUpdate nil | boolean?
---If forceUpdate is nil, updates SkinChanger.skinData
exports['nf-skin']:SetPedAppearance(entityPed, payload, forceUpdate)SetPedComponents
---@param entityPed number
---@param payload table
---@param forceUpdate nil | boolean?
---If forceUpdate is nil, updates SkinChanger.skinData
exports['nf-skin']:SetPedComponents(entityPed, {
['mask'] = { 0, 0 },
['arms'] = { 15, 0 },
['pants'] = { 15, 0 },
['bag'] = { 0, 0 },
['shoes'] = { 35, 0 },
})SetPedComponent
SetPedProps
SetPedProp
Should Used Only via UI
SetPedHeadBlend
SetPedFaceFeatures
SetPedFaceFeature
SetPedHeadOverlays
SetPedHeadOverlay
ShrinkPedHead
Last updated